He's explaining the game's systems and making sure I don't die too many times. Anders is the CEO and Creative Director at Lightbulb Crew, and he's leading me through a demo of Othercide, the studio's upcoming turn-based RPG. "I'm sure most of the team would appreciate that comparison," Anders Larsson says with a wide smile. "So it's basically XCOM meets Dark Souls," I say sitting at a small demo station in the bustling Boston Convention Center during PAX East. Othercide Might be the Turn-Based Action Movie We've Been Waiting ForĪlthough it's still early days, Othercide stands out because of a unique timeline system and its dark, rogue-like elements. The black and white palette with a color picked red isn’t a first in games, but the uber gothic paired with elongated monster designs could turn some heads. Meanwhile, some abilities can also “slam” enemies out of their next turn by pushing them back further down the timeline, giving teammates a chance to go next instead.įinally, the art style has a look that, at first glance, people will liken to movies like Sin City, but developer Lightbulb Crew actually takes their inspirations more from titles like Nier Automata. Other conditions involving killing a creature who was going to attack next on the timeline, result in the player having another turn. Characters with speedier stats or abilities have the opportunity to attack first, useful to situations where a team is hanging on by the skin of their teeth, and the first strike makes for one less enemy to worry about. Instead of each character taking a turn, who goes next is determined by a “timeline” that takes a lot of different situations into factor. Each world-shattering boss brings their own twist to a tale told through fleeting memories solidifying to a full, tragic narrative about the Mother and how this dreaded reality came to pass.īattle portions may have the look of a simplified turn-based game, but things work differently in Othercide. Fight in epic boss battles against the sources of Suffering - dread creatures pulled from the worst of Humanity’s crimes against itself. Get just a taste of this incredible new universe in today’s Reveal Trailer.Ĭombat is an intricate dance of spectacular actions and counters: using the Dynamic Timeline System, plan ahead of time and set up impressive chains of abilities to outsmart and outdamage the enemy. Lead, evolve and sacrifice your army of Daughters, echoes of the greatest warrior to ever live, in deadly battles against the Others and Suffering across battlefields brought to life by a unique artistic direction. Lead the army of reality against the Others, terrifying forces from beyond known dimensions, in Othercide, the new tactical RPG from Lightbulb Crew and Focus Home Interactive, due this Summer on PC.Įxplore a dying timeline and discover the secrets of the City and the Suffering bred within it. Replayability: Survive, protect your ground and defend reality, your task won't be easy, as players' will face ruthless creatures that constantly try to push through breaches into our reality.Striking art style: Using only black, white and some touches of vivid red, Othercide invites players to dive into an ethereal horror dimension between conscious and unconscious.Punitive gameplay: With no cover, no healing and permadeath, players always have tough choices to make and each decision comes with a sacrifice, of resources, or in blood!.Using interrupts or delayed actions and reactions, players will have to wisely manipulate the sequence order, deciding when to change from defensive play to offensive to overcome their adversaries. Breaking the turn-based standard: Introducing the Initiative Sequence(™) system, players will experience a new way to predict enemies' moves and put the perfect plan in place in response. ![]() ![]() Experience the ultimate tactical challenge in a shattered world behind the mirror of our reality. Lead an army of gifted female warriors against nightmarish creatures, as they sacrifice everything to push the darkness back.
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